Q. To answer the question of “Will there be pre-dreadnought battleships added to the game?”, JamesWhite
answered that until they can sort out the handling of second caliber guns, there won’t be any pre-dreadnoughts.
Can you explain in detail what do you mean by second caliber guns (secondary guns, high-caliber secondary guns,
or only pre-drednought “medium caliber guns”). Do you take this concept seriously or is it only an unlikely
idea for an unlikely future?
A. In this case, Alexandr simply explained why the introduction of pre-dreadnoughts is suspended (in addition
to the already known problem of balancing them with relatively more modern ships). We have no plans to
introduce auxiliary artillery armaments for now.
Q. What is up with Yubari AA performance? In her description, it was written that it was the best AA ship at
her tier. With the recent patch, I can hardly shoot down any planes before they’re done with their attack.
A. You’re right that with the new realities introduced by the AA rebalance in the latest patch, this ship doesn
’t feel the same as it used to when first released. But this was already the case with many other ships before.
You can like or hate statistics but it may be important to note that after the latest patch, Yubari shoots down
2.5 planes on average per battle (it was 2.7 before the patch). It is a decrease but it’s not so significant.
This is mainly the consequence of the changes done to planes – their are a bigger threat at low tiers.
Moreover, her stats (planes shot down) are better than every cruisers up to and including tier 5, BB’s up to
and including tier 7, and CV’s up to and including tier 7. I understand that my explanation won’t really solve
your problem but we have no plans to change Yubari’s AA for now.
We also understand that the players owning Yubari have a higher skill level than other players at that tier but
it’s not a reason to buff her so as to increase the gap between experienced and new players even more; it’s
already quite large.